3D Animation Books

Showing 21 - 26 of 26

Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide

Out of Print
Published August 25, 2016
All Users
1300 pages
  • The ultimate guide to learning and using 3ds Max 2017
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers

Autodesk Maya 2016 Basics Guide

Out of Print
Published September 18, 2015
Beginner
532 pages
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk 3ds Max 2016 Fundamentals

Out of Print
Published September 2, 2015
By ASCENT
Beginner - Intermediate
696 pages
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide

Out of Print
Published August 7, 2015
All Users
1280 pages
  • The ultimate guide to learning and using 3ds Max 2016
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers

Autodesk Maya 2015 Basics Guide

Out of Print
Published November 19, 2014
Beginner
532 pages
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction with each book to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide

Out of Print
Published October 8, 2014
All Users
1288 pages
  • The ultimate guide to learning and using 3ds Max 2015
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
Showing 21 - 26 of 26