3D Animation Books

Showing 1 - 11 of 11

Autodesk Maya 2018 Basics Guide

Available November 5, 2017
550 pages
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes all new video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk 3ds Max 2018 Fundamentals

Available October 24, 2017
By ASCENT
672 pages
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide

Published July 31, 2017
1268 pages
  • The ultimate guide to learning and using 3ds Max 2018
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
  • Now includes videos outlining the basics of every section in the book

Autodesk Maya 2017 Basics Guide

Published January 5, 2017
544 pages
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk 3ds Max 2017 Fundamentals

Published September 26, 2016
By ASCENT
704 pages
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide

Published August 25, 2016
1300 pages
  • The ultimate guide to learning and using 3ds Max 2017
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers

Autodesk Maya 2016 Basics Guide

Published September 18, 2015
532 pages
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk 3ds Max 2016 Fundamentals

Published September 2, 2015
By ASCENT
696 pages
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide

Published August 7, 2015
1280 pages
  • The ultimate guide to learning and using 3ds Max 2016
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers

Autodesk Maya 2015 Basics Guide

Published November 19, 2014
532 pages
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction with each book to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide

Published October 8, 2014
1288 pages
  • The ultimate guide to learning and using 3ds Max 2015
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
Showing 1 - 11 of 11