3D Animation Books

Showing 1 - 20 of 28

Autodesk 3ds Max 2026 Basics Guide

Print Book eBook Videos
Beginner - Intermediate
924 Pages
Published July 25, 2025
  • Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
  • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
  • Detailed lessons progress from basic functions to advanced techniques
  • Real-world examples help you apply your skills in a professional setting
  • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2026

Autodesk Maya 2026 Basics Guide

Print Book eBook Videos
Beginner
702 Pages
Published July 18, 2025
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes extensive video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk Maya 2025 Basics Guide

Print Book eBook Videos
Beginner
682 Pages
Published August 2, 2024
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes extensive video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk 3ds Max 2025 Basics Guide

Print Book eBook Videos
Beginner - Intermediate
920 Pages
Published July 18, 2024
  • Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
  • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
  • Detailed lessons progress from basic functions to advanced techniques
  • Real-world examples help you apply your skills in a professional setting
  • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2025

Autodesk 3ds Max 2024 Basics Guide

Print Book eBook Videos
Beginner - Intermediate
906 Pages
Published July 28, 2023
  • Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
  • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
  • Detailed lessons progress from basic functions to advanced techniques
  • Real-world examples help you apply your skills in a professional setting
  • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2024

Autodesk Maya 2024 Basics Guide

Print Book eBook Videos
Beginner
656 Pages
Published July 7, 2023
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes extensive video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
  • This edition features video tutorials of every exercise in the book

Autodesk Maya 2023 Basics Guide

Print Book eBook Videos
Beginner
660 Pages
Published August 10, 2022
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Autodesk 3ds Max 2022 Fundamentals

Print Book eBook
Beginner - Intermediate
696 Pages
Published August 30, 2021
By ASCENT
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Autodesk Maya 2022 Basics Guide

Print Book eBook Videos
Beginner
648 Pages
Published August 9, 2021
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
  • This edition features two new chapters covering primitive objects and deformers

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide

Print Book eBook Videos
All Users
1312 Pages
Published August 21, 2020
  • The ultimate guide to learning and using 3ds Max 2021
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
  • Includes videos outlining the basics of every section in the book

Autodesk 3ds Max 2021 Fundamentals

Out of Print
Print Book eBook
Beginner - Intermediate
690 Pages
Published August 18, 2020
By ASCENT
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Autodesk Maya 2020 Basics Guide

Out of Print
Print Book eBook Videos
Beginner
576 Pages
Published April 21, 2020
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide

Out of Print
Print Book eBook Videos
All Users
1300 Pages
Published August 13, 2019
  • The ultimate guide to learning and using 3ds Max 2020
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
  • Includes videos outlining the basics of every section in the book

Autodesk 3ds Max 2020 Fundamentals

Out of Print
Print Book eBook
Beginner - Intermediate
686 Pages
Published August 5, 2019
By ASCENT
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Autodesk Maya 2019 Basics Guide

Out of Print
Print Book eBook Videos
Beginner
576 Pages
Published April 2, 2019
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Kelly L. Murdock's Autodesk 3ds Max 2019 Complete Reference Guide

Out of Print
Print Book eBook Videos
All Users
1304 Pages
Published July 25, 2018
  • The ultimate guide to learning and using 3ds Max 2019
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
  • Includes videos outlining the basics of every section in the book
  • This edition contains new chapters on fluid simulations and 3ds Max Interactive

Autodesk 3ds Max 2019 Fundamentals

Out of Print
Print Book
Beginner - Intermediate
682 Pages
Published July 25, 2018
By ASCENT
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Autodesk 3ds Max 2018 Fundamentals

Out of Print
Print Book
Beginner - Intermediate
672 Pages
Published October 24, 2017
By ASCENT
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Autodesk Maya 2018 Basics Guide

Out of Print
Print Book eBook Videos
Beginner
576 Pages
Published October 20, 2017
  • Designed for users completely new to 3D modeling and animation
  • Covers the fundamentals of Autodesk Maya using easy to follow steps
  • Includes all new video instruction to make learning Maya clear and easy
  • Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
  • Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
  • Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro

Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide

Out of Print
Print Book eBook Videos
All Users
1268 Pages
Published July 31, 2017
  • The ultimate guide to learning and using 3ds Max 2018
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
  • Now includes videos outlining the basics of every section in the book
Showing 1 - 20 of 28