Autodesk 3ds Max 2016 Books

Showing 1 - 2 of 2

Autodesk 3ds Max 2016 Fundamentals

Out of Print
Published September 2, 2015
696 pages
  • Designed for users completely new to 3ds Max
  • Uses real world tasks encountered in everyday use
  • Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
  • Covers modeling, assembling files, materials, lighting, rendering and animation
  • Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max

Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide

Published August 7, 2015
1280 pages
  • The ultimate guide to learning and using 3ds Max 2016
  • Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
  • Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
  • Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
  • Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
Showing 1 - 2 of 2