| 1. |
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Getting Started |
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Development of computer
geometric modeling; why use AutoCAD 2002?; AutoCAD 2002 Today and units
setup; screen layout; pull-down menus; Standard, Object Properties,
Draw, and Modify toolbars; graphics window and cursor; mouse buttons;
canceling commands; online help; exit AutoCAD. |
| 2. |
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User Coordinate System (UCS)
and the Z-axis |
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Floor plan design;
reference area setup; GRID and SNAP intervals; drawing polylines; offset
polyline; interior walls; doorways; Trim command; UCS (User Coordinate
System); add 3rd dimension; Hide option; add new Layers; move entities
to different layer; move UCS; create roof; rotate UCS. |
| 3. |
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3D Wireframe Modeling |
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Locator design; create
rectangular base; create a 3D box; Object Snap and View toolbars; create
edges with Copy; Trim and Offset commands; Trim-Project-View option;
dynamic rotation - 3D Orbit; complete wireframe model. |
| 4. |
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UCS, Viewports and
Wireframe Modeling |
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V-block design; Layers
setup; create wireframe box; View and UCS toolbars; create construction
lines; Copy in negative Z direction; create an inclined line; create
object lines; multiple viewports; Mirror command; create a named view;
create V-cut feature; GRIP editing. |
| 5. |
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3D Surface Modeling |
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V-block design; UCS,
Surfaces, and Shade toolbars; 2D Solid and 3D Face commands; create
surface of irregular shape; Invisible Edge option; predefined surface
models; advanced surface modeling commands; Tabulated Surface and Ruled
Surface options. |
| 6. |
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Solid Modeling -
Constructive Solid Geometry Approach |
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Guide-block design;
Constructive Solid Geometry concept; binary tree; create 3D object;
create second solid feature; Boolean operation - Union; Boolean
operation - Subtract; shaded solid; rotating and moving block. |
| 7. |
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Regions, Extrude and Solid
Modeling |
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V-block design; set up 2D
sketch; create a region; Object Snap toolbar; create copy of 2D sketch;
create cutter solids; Boolean - Subtract; mass properties of the solid
model; align UCS to inclined face; create V-cut. |
| 8. |
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Multiview Drawings from 3D
Models |
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V-block design; Paper
Space; delete displayed viewport; add borders and title block; set up
viewports inside the title block; set up standard views; determine
necessary 2D views; establish an auxiliary view in Model Mode; DVIEW
command; adjust viewport scale; lock the base view; align the 2D views;
create 2D projected entities - SOLPROF; complete 2D drawing. |
| 9. |
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Symmetrical Features in
Designs |
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Revolved design - Pulley;
set up 2D sketch for the revolved feature; perform 2D Boolean
operations; create revolved feature; mirror part; combine parts; 3D
array; position and perform cut. |
| 10. |
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Advanced Modeling Tools and Techniques |
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Thin-walled design - Oil
Sink; modeling strategy; first extruded feature; create offset geometry
from extracted surface; extrude with draft angle; align the parts;
combine parts - Boolean Union; create Shell feature; create rectangular
array cut feature. |